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Generated tables

The generated_*.hpp files: names, addresses, ids and layouts of one game build.

The files include/sw/generated_*.hpp are produced from the mapping and replaced with every game update. Include them through the friendly headers and never edit them. They hold, for example, the Lua API (sw::map::kApi), classes and constructors, the OpenGL function table, the symbols and the network messages with their fields.

FileSize
generated_audio.hpp589 lines
generated_components.hpp762 lines
generated_events.hpp78 lines
generated_game_state.hpp51 lines
generated_gl.hpp2655 lines
generated_input.hpp390 lines
generated_lua_api.hpp228 lines
generated_map.hpp3841 lines
generated_network2.hpp158 lines
generated_packet_fields.hpp1368 lines
generated_packets.hpp487 lines
generated_render.hpp111 lines
generated_settings.hpp55 lines
generated_settings_map.hpp59 lines
generated_symbols.hpp43095 lines
generated_vehicle.hpp134 lines
generated_weather.hpp65 lines

Documentation for game build 1.15.26. Found a mistake? Open an issue.