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Development environment setup

Get the SDK and the tools to build a mod DLL.

Requirements#

  • Windows x64
  • CMake 3.20 or newer
  • Visual Studio 2022 with the Desktop development with C++ workload
  • Git

Get the SDK#

bash
git clone https://github.com/DeltaV-Modding/DeltaLoader
cd DeltaLoader

The repository contains the headers (include/sw), their sources (src), a CMakeLists.txt, the build script build_mod.ps1 and one example mod.

Build the example#

powershell
powershell -ExecutionPolicy Bypass -File build_mod.ps1

The script configures CMake for Visual Studio 2022 (x64) and builds. The DLL lands in build-mod\Release\. Parameters: -Config (default Release) and -Generator.

Run it#

Install DeltaLauncher, put your DLL in <Stormworks>\mods\<Name>\ and switch it on. Use single-player and back up your save. See Logging and debugging.

Documentation for game build 1.15.26. Found a mistake? Open an issue.